Castle, picoEngine?

After about an hour of accomplishing nothing, I finally gave up on what I was doing and fixed the UCI input for “movpos” when castling. So now, if given the […]

Promotion time picoEngine!

It’s really important to note that if a pawn gets promoted, it becomes the new piece, whatever that piece is. Either a knight, bishop, rook, or queen. While this was […]

Queen, picoEngine?

In my most recent commit, which you can check out in full at my GitLab, I added the ability for the queen to move to the picoEngine. This completes all […]

Bishops aren’t Bums…

Believe it or not, the bishops can now move! 3 of the 6 piece types now have the complete freedom of movement that they should have on the regular board! […]