Okay, so the post title does sound a little weird. But it’s not. Actually, it’s really simple. What is the biggest problem with designing video games? For me personally, it […]
Critical Velocity – an open source libGDX game that was crashing on small screens is now fixed!
Critical Velocity is a fun little open source arcade style scrolling game that I made after finishing my Android developer class. It was my first released game using the libGDX […]