Segmentation fault (core dumped)!

One of the most frustrating problems I’ve run in to date on my Water Drum game! Take a look at the output in the terminal: alaskalinuxuser@alaskalinuxuser-OptiPlex-7010:~/Documents/c++/sfml_projects/sfml_water_drumming$ ./build.sh DrumGame.cpp: In function […]

Menu, Anyone?

Today I added some menu buttons with a cool-ish wiggle affect when they get clicked. This commit is a bit complicated, but essentially I added four menu buttons that you […]

BLOX2: Fiops, anyone?

Another update to the BLOX2 (BLU Life One X2) kernel, I just added the FIOPS i/o scheduler. You can check out the commit on GitLab, but it is very straight […]