January 30th, 2004 marked the Guinness world record for the largest networked chess computer. Using the internet to connect with 2070 computers, this networked conglomerate challenged Grand Master Peter Heine Nielsen, […]
Geany: the little IDE that could!
Recently, while working with some older equipment, I needed a lightweight java IDE to compile some java projects. I really wasn’t looking for something quite as big as eclipse or […]
Fool’s Mate Friday!
Occasionally, I do a theme, or idea, on a given day for a period of time. Currently, I have been spending quite a bit of time working on chess engines […]
Checking the internet connection speed from the command line
Typically, if we want to check the internet connection speed, we can just use a web browser with any of the usual internet speed test sites. However, the other day […]
Added the ability to castle to the Beginner Chess Engine
For better or worse, I added the ability to castle to the Beginner Chess Engine. In theory, that would always be better. However, adding this feature actually caused two problems: […]
Beginner Chess Engine: Solved the pawn/king check problem….
If you’ve been following along, you probably have seen that the king had a slight problem. It was failing to adequately check for pawns when considering it’s own safety. Here […]
Added a display for the list of possible moves to the Beginner Chess Engine
Well, if you were wondering what I was doing with my spare time, this is it! I just added a TextView to display the move options that the computer had […]
Added reset button to the Beginning Chess Engine app, but it doesn’t do what you think….
As you can see, I added a reset button to the app for the Beginning Chess Engine. Originally, I had intended to have the board simply reset back to the […]
Beginner chess engine has a new repository!
The beginner chess engine has a brand new repository so I can more accurately track issues. Before, it was a small part of a larger repository holding different programs, but […]
The trouble with knights….
The trouble with knights…. In the continuing saga of making my own chess engine for Android, I’ve run into a peculiarity: If the king is in check, and the only […]