For those interested, I have just posted a video tutorial series on XDA for building Android Oreo, Nougat, Marshmallow, and Lollipop on 5 different phones, the emulator, and 5 different […]
Critical Velocity – an open source libGDX game that was crashing on small screens is now fixed!
Critical Velocity is a fun little open source arcade style scrolling game that I made after finishing my Android developer class. It was my first released game using the libGDX […]
A real GitHub client for Android!
GitHub. Android. They should be friends. At least, that’s what I thought. Yet time and time again, I was settling for less than fully functional GitHub apps. Sure ForkHub and […]
How to add an I/O Scheduler to your kernel
How to add an I/O Scheduler to your kernel: Praise God, another succesful addition to the TBLTE kernel was that of adding the FIOPS I/O scheduler to the kernel. What […]
Adding a new I/O scheduler to your Kernel
In my continuing effort to learn about kernel modification, I was blessed to be able to add a new I/O scheduler to my kernel. To be honest, the ArcTeam kernel […]
Gitkraken!
As I continue to be blessed in the work of compiling roms and kernels, I have had to take a few new steps for me. One of those steps was […]