I’ve been putting together a video series about how to compile custom Android Roms and Kernels. Of course, I’m doing it all from my Linux box, and it’s really pretty […]
Interview With Frozen Bubble App Creator Pawel Fedorynski!
Frozen Bubble has been one of those fun staples of the Linux community for quite some time now, so when I realized that it was also available on Android, I […]
Water drums with big hands?
Okay, so the post title does sound a little weird. But it’s not. Actually, it’s really simple. What is the biggest problem with designing video games? For me personally, it […]
Triple check that, will ya?
A long long time ago I can still remember how That App used to make me smile…. And I knew if I had my chance That I could make those […]
Interview with Simple Mobile Tools Open Source Developer Tibor Kaputa!
There are a lot of great open source apps out there, for personal computers, cell phones, smart televisions, and everything in-between. But when it comes to Android, I can’t think […]
C++ and water drums….
Two things that probably don’t sound like they go together. Unless, of course, you are making a video game where you play water drums and it is written in C++. […]
FreedomPop in Alaska? Does it really work for free?
Okay, so this might sound like some kind of gimicky advertisement, but it’s not. I work on custom ROMs for various cell phones, and it is becoming a bit difficult […]
JelloStorm: Teleportation, poison rings, and more!
Okay, so I’m done with the class, but I’m still having fun! I’ve updated some of the game mechanics for JelloStorm! Some of the improvements that I have made to […]
Interviews With Open Source Developers!
Hey everyone! I’m really excited about an up and coming series on the site. It’s probably obvious that I’m big into open source. With that, I’ve always wondered about the […]
JelloStorm: Fixing defunct jello blobs….
In the last update on my game JelloStorm! we ran into the issue of defunct jello blobs. I could not figure out why there are some jello blobs that don’t […]