As you can see from the above screenshot, one of the engines possible moves is e8g8, which is for the black king to castle on the king’s side. This is […]
Castle, picoEngine?
After about an hour of accomplishing nothing, I finally gave up on what I was doing and fixed the UCI input for “movpos” when castling. So now, if given the […]
Fool’s Mate Friday: Castle, anyone?
From the git-go, one of the hardest parts of making this chess engine and the following gui system has always been the pawns and the king. Both of these pieces […]
Added the ability to castle to the Beginner Chess Engine
For better or worse, I added the ability to castle to the Beginner Chess Engine. In theory, that would always be better. However, adding this feature actually caused two problems: […]