Well, for better or worse, it’s finally finished! That’s right, my first, from scratch, no tutorial, 3D dice game, “Ship, Captain, and Crew” is now in Beta stage! Be sure […]
Ship, Captain, and Crew: Cross Platform Differences?
Hopefully, the above pictures came through for you, or this wont make much sense. I’ve been working on my dice game, and it is nearly completed. However, as I test […]
Ship, Captain, and Crew: Exports and keys
So, as I near completion of my 3D dice game, I ran into several small issues that I thought I would share here, since they all apply to exporting your […]
Ship, Captain, and Crew: Give it a spin!
Well, I suppose “roll” would be a more popular dice game term, but spin is actually more accurate in this case! I’m actually rotating the dice in a spin maneuver, […]
Ship, Captain, and Crew: Sounds Good…
Well, one of those things every game needs is sounds. Not just sound effects, but also background music. It’s a really easy way to enhance the game experience without actually […]
Ship, Captain, and Crew: Scaling the Screen
So, now that I’ve completed BornCG’s great 3D game tutorial, I’m ready to set out on my own! Of course, I already mentioned what the game would be about, it […]
Triple check that, will ya?
A long long time ago I can still remember how That App used to make me smile…. And I knew if I had my chance That I could make those […]