Last week I mentioned the changes to the Hourglass app in regards to manual time entry. As I looked over the commits, I realized that I forgot to mention the […]
Fool’s Mate Friday: A Rook-ie mistake!
The rook is believed to have once been the “rukh”, which was some sort of tower shaped carriage that was placed on top of an elephant. Supposedly, the rukh […]
Edited Hourglass app manual time entry function.
Last week GitHub user spaetz brought forward a great idea for the Hourglass Android timer app that I made a while back. He recommended that the manual time entry be […]
Fool’s Mate Friday: A knight’s tale.
Now that we have a visual board to display, and we’ve called for the engine to check for all available moves, we need to actually add moves for each piece. […]
Fool’s Mate Friday: Getting “board” already?
They say that the folding chessboard was invented by a priest who was forbidden to play chess. This priest found a way to hide his game by making a folding […]
Fool’s Mate Friday: the Just Chess Engine is just getting started…..
There are only 20 first moves in any standard game of chess. 20 choices, 20 options. Statistically, only 10 of those options regularly result in a win, or at worse, […]
Fool’s Mate Friday: The JustChessEngine
Sometimes, you just have to step out in a new direction. In the 1920’s, chess players began to hold to a new style of play, then called hypermodernism. In this […]
Fool’s Mate Friday: A friend helps speed things up….
January 30th, 2004 marked the Guinness world record for the largest networked chess computer. Using the internet to connect with 2070 computers, this networked conglomerate challenged Grand Master Peter Heine Nielsen, […]
Geany: the little IDE that could!
Recently, while working with some older equipment, I needed a lightweight java IDE to compile some java projects. I really wasn’t looking for something quite as big as eclipse or […]
Fool’s Mate Friday!
Occasionally, I do a theme, or idea, on a given day for a period of time. Currently, I have been spending quite a bit of time working on chess engines […]