C++ portability problems!

Recently, I attempted to show someone the progress of my JelloStorm game on their computer. Of course, they are using a Linux machine (Ubuntu 17.04) and I downloaded the game […]

Randomness in C++

One of the most interesting things I’ve learned since completing the second section of my Udemy course on C++ game creation, is that of random number generation. In Android, this […]

Fool’s Mate Friday?

Fool’s Mate Friday is going to take a little detour, as I work on learning a new programming language. If you have followed my blog at all, you will notice […]