Now that I shoved all the wires in there and soldered in the connections for the buttons, I was able to close the case. It still opens, you just have […]
LTE project button code
Here’s the deal, I have a very small screen, with six available buttons. I need to make sure that if you press the button, it does the right thing for […]
Arduino Asteroids Game: Randomly!
I wanted to post a video, but sadly the free version of WordPress doesn’t allow this. So, you can click here to watch the video of me playing “Asteroids Game!” on […]
Arduino Asteroids Game: Play mode and pause state!
Today was the big push! It took a while to figure out how to implement what I wanted to do, but now it’s done! The game play mode and pause […]
Arduino Asteroids Game: Win some, Lose some!
It isn’t really a game if you can’t win or lose. You need some driving force to make the game worth playing. With that, I also needed a way to […]
Arduino Asteroids Game: Info and Credit Screens!
While not very exciting from the gamer standpoint, the information and credits screens are really important for several reasons. The main one being that it tells you how to play […]
Arduino Asteroids Game: Start Screen!
Alright! Now that we’ve defined our game, finished the storyboard, and decided what it is we want to do with our game, it’s time to get started. Of course, the […]
Arduino Asteroids Game!
The humble beginnings of a simple asteroid avoidance game. Okay, so I said that I would try making a little game with this LCD keypad, and I really meant it! […]
LCD Keypad Shield for Arduino
I’m not entirely new to the Arduino scene, but I’m certainly not an expert. With that, I’ve decided to pick up a few “toys”, such as shields and attachments for […]
Drawing variable circles with an Arduino Uno and a Nokia 5110 LCD
I’m still trying to catch up on some of my new toys that I bought/got around Christmas time. I know, I’m four months behind! One of those gadgets was a […]