Are you mobile, picoEngine?

With so many of my posts being about mobile phones, this title might seem misleading. However, I am not implying that picoEngine is on a mobile phone, but rather that […]

Multi-ply picoEngine!

Hopefully, the above gif loaded for you. It’s not much to look at, but it is really neat to see the output and evaluation from picoEngine as it calculates through […]

Castle, picoEngine?

After about an hour of accomplishing nothing, I finally gave up on what I was doing and fixed the UCI input for “movpos” when castling. So now, if given the […]

Promotion time picoEngine!

It’s really important to note that if a pawn gets promoted, it becomes the new piece, whatever that piece is. Either a knight, bishop, rook, or queen. While this was […]