Did Hans Niemann Cheat?

A slightly different post today, and certainly not my usual style. Opinion pieces are not usually my thing, but today I played a chess game that made me stop and […]

3D Printer Supports, Anyone?

I’ve been having a great time with the 3D printer. It’s a bit tedious to constantly adjust every setting to tweak things into a better print, but it really is […]

Finished, picoEngine?

Today I released version 1.0 of picoEngine. That’s right! My UCI compatible chess engine is now released as picoEngine version 1.0! You can view the tag on my GitLab. Now […]

Think deep, picoEngine!

Okay, so I’ve been going on and on about making picoEngine think through multiple ply, and it really has been a challenge. I think this latest commit finally fixed it […]