Section 2 is complete of the “Beginning Qt 5 C++ GUI Development” course! This course is great! I’m really learning a lot from the instructor. Section 2 was sort of […]
New Course! Beginning Qt 5 C++ GUI Development : The Fundamentals
I’ve just completed the first of 10 sections in a new course I am taking on Udemy. The course is called Beginning Qt 5 C++ GUI Development : The Fundamentals. As […]
BlueFruit Project: Fixed Erratic Crank Behavior
Another problem that I have run into while working with this Bluetooth auto start is an erratic crank behavior. Per the code, it should not start the crank circuit if […]
Text field types to capitalize sentences…
I recently received a comment from a Just Notes user about how much they loved the simplicity of the notes app. However, they also pointed out that the text field […]
BLOX2: Voltage Control for the CPU!
Another update to the BLOX2 (BLU Life One X2) kernel, I just added the ability to adjust the voltage of the CPU on the fly! You can check out the […]
BlueFruit Project: Low voltage safety
Having tested out the Bluetooth auto start for a little while through regular use, I came to an interesting conundrum. What should the auto start do if the voltage is […]
Segmentation fault (core dumped)!
One of the most frustrating problems I’ve run in to date on my Water Drum game! Take a look at the output in the terminal: alaskalinuxuser@alaskalinuxuser-OptiPlex-7010:~/Documents/c++/sfml_projects/sfml_water_drumming$ ./build.sh DrumGame.cpp: In function […]
BLOX2: Adding autoSMP Hotplug!
Another update to the BLOX2 (BLU Life One X2) kernel, I just added another hot-plug controller called autoSMP. Hot-plug controllers can turn of CPU cores if they are not in […]
Wondershaper: The wonder of shaping your internet traffic!
I always end my posts with “Linux – keep it simple.” And today is one of those great days when I am using a really well made, simple, Linux tool: […]
Menu, Anyone?
Today I added some menu buttons with a cool-ish wiggle affect when they get clicked. This commit is a bit complicated, but essentially I added four menu buttons that you […]