While looking at a few old chess programs for some ideas about my current programming lull, I stumbled across a rather useful old DOS program: Bobby Fischer Teaches Chess. Of […]
Fool’s Mate Friday: Where to, Governor?
Today’s update is pretty basic. Just cleaning up and filling in some blanks on my JustChess app. While I wont bore you with the whole commit, you are welcome to […]
Fool’s Mate Friday: Check or Stale Mate?
Apparently, in 1988, World Champion Gary Kasparov accidentally stalemated his opponent during a blitz tournament in Canada. Mr. Kasparov had a king, queen, and a bishop against Kiril Dimitrov Georgiev’s lone […]
Fool’s Mate Friday: Suggestions, anyone?
Well, more specifically, suggestions, computer? One of the cool things about having the built in JustChessEngine in my JustChess app, is the option to have the engine suggest a move […]
Fool’s Mate Friday: That move was the highlight of the game!
There were several computer GUI systems invented already, but the first (to the best of my knowledge, correct me if I’m wrong) computer GUI that would highlight your move options […]
Fool’s Mate Friday: En passant checkmate!
According to legend, Gary Kasparov once checkmated via en passant in an on-line game. However, I couldn’t actually find a detailed reference to that specific game. I was, however, able […]
Fool’s Mate Friday: 8 minute moves….
They say that the first complete chess playing program was written by Alex Bernstein in 1957. There were earlier renditions that could not play a complete game, but could solve […]
Fool’s Mate Friday: One Player or Two?
It was interesting to me that white did not always move first in chess. Apparently, in 1857, a master of chess, Mr. Lowenthal made a recommendation to the First American […]
Fool’s Mate Friday: Pawn Promotion Possibilities!
Back in the middle ages, there were several different renditions of pawn promotion. Originally, the pawn would promote to the queen piece, but back then the queen could only move […]
Fool’s Mate Friday: Castle, anyone?
From the git-go, one of the hardest parts of making this chess engine and the following gui system has always been the pawns and the king. Both of these pieces […]