There were several computer GUI systems invented already, but the first (to the best of my knowledge, correct me if I’m wrong) computer GUI that would highlight your move options […]
Fool’s Mate Friday: En passant checkmate!
According to legend, Gary Kasparov once checkmated via en passant in an on-line game. However, I couldn’t actually find a detailed reference to that specific game. I was, however, able […]
Fool’s Mate Friday: Is the King safe from pawns?
Pawns can be scary things. They can en passant, they can form chains and islands, they can promote to the all powerful queen. Not to mention they can checkmate you. […]
Fool’s Mate Friday: 8 minute moves….
They say that the first complete chess playing program was written by Alex Bernstein in 1957. There were earlier renditions that could not play a complete game, but could solve […]
Fool’s Mate Friday: One Player or Two?
It was interesting to me that white did not always move first in chess. Apparently, in 1857, a master of chess, Mr. Lowenthal made a recommendation to the First American […]
Fool’s Mate Friday: Pawn Promotion Possibilities!
Back in the middle ages, there were several different renditions of pawn promotion. Originally, the pawn would promote to the queen piece, but back then the queen could only move […]
Fool’s Mate Friday: Castle, anyone?
From the git-go, one of the hardest parts of making this chess engine and the following gui system has always been the pawns and the king. Both of these pieces […]
Fool’s Mate Friday: Now with moving pieces!
According to the Guinness World Records, the biggest playable chess set was made in Canada in 2009, with a king that was about 4 feet tall! Try moving that chunk […]
Fool’s Mate Friday: Identifying the board square by number.
Identification please! Did you know that there have been numerous cases of mistaken identity for the masters of chess in print? There are so many that websites have even devoted […]
Fool’s Mate Friday: JustChess, shaken, not stirred….
Well, I suppose the Bond reference does sound a bit out of place here, but perhaps if we break it down it will not seem to be so. In the […]