Since I decided to go with Godot, I’ve really, really been enjoying the experience. Of course it is a tremendous help to learn how to use it while making a game and following a great tutorial by BornCG on YouTube. This guy is a really great teacher! So if you are looking to learn how to use Godot, be sure to check his tutorials out! By the way, according to BornCG, it’s pronounced “Guh-Doe”.
This is a slight detour from my intended project, but I like to have a successful path forward where I start using a new tool or programming language by using some sort of guide or tutorial. I find it helpful in making sure my environment is set up properly, especially if I get the same results as the instructor. So far, his tutorial is a pac-man/sonic like game where your sphere picks up coins and avoids enemies. I’ll try to include my final result when I get done!
So far, we have not used any native code, which you can program in yourself, using c++ or other languages. We’ve only been using GDScript thus far, which is an open source Python like language that is pretty simple to grasp. I look forward to seeing how we implement that, but either way, I’m certainly having fun!
Linux – keep it simple.