Don’t worry, you can put the tinfoil hats away. That being said, I’m going Google App Less (gappless) again. A few years back, I tried to go gappless, and it […]
Google’s Play Console App
Most people who are placing their apps on the Google Play Store are already aware of the Android version of the Play Console App. It’s an app to monitor the […]
MechDome just got a whole lot more expensive….
I was really excited as an Android developer (probably an insult to real Android app makers, but I try…) when I heard about MechDome. If you read any of my […]
Signing and installing your MechDome converted app on a simulated iPhone
In our last post, I talked about a really neat website: MechDome, which automatically converts your Android app into an iPhone application. If you haven’t read that article, I suggest […]
MechDome: Run your Android apps on iPhones and iPads!
As an open source developer of simple Android applications, I can’t tell you how ecstatic I am about a new website: MechDome (https://www.mechdome.com/). Finally, a one stop shop to turn your […]
Just letting the user know…
When making apps, I have begun to realize that I don’t do a very good job of creating intuitive and informative interfaces. The fact that the user his the export […]
Critical Velocity! A fun side scrolling arcade style game.
After finishing my Android developer course, I decided to try to put my new found (fledgling) skills to use by making a game. It’s a classic side scroller with an […]
Adding Parse to your App in Android Studio
Parse is a really neat tool for your Android applications, allowing you to have online servers that store game scores, driver id’s, names, logins, you name it! Whatever storage your […]
All about parse!
As many of you probably already know, the parse server service was shut down some time ago. However, on the way out the door, they released all of their material […]
Searching an Array List
Searching an array list: // When we click the search button. public void searchACity (View searchView) { // Set our boolean to false. searchYes = false; // Defining an array […]