
A while back, I started using CentOS, with Apache, to host my own website. As I talked about here on this blog, the website is for my Piwigo server, which is a Google Photo's alternative. My …

A while back, I started using CentOS, with Apache, to host my own website. As I talked about here on this blog, the website is for my Piwigo server, which is a Google Photo's alternative. My …

Recently, a friend of mine wanted to get away from the stock software of their phone, and asked for my help to install LineageOS. There were several write-ups about how to do this, so I'm just sharing my experience of making this process work …
While searching for inspiration for 3D programming ideas, I decided to play a few old games for a few minutes to get the feel for the classics. In so doing, I had one game that the CD was burnt using Nero, which saved the CD as an NRG file. Unfortunately …
If you are unfamiliar with μlogger, it is a handy Android application paired with a self hosted server application to keep track of your location. Or, in the author's own words:
μlogger ('micro-logger') is an application for continuous logging of location coordinates, designed to record hiking, biking tracks and other …
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Well, for better or worse, it's finally finished! That's right, my first, from scratch, no tutorial, 3D dice game, "Ship, Captain, and Crew" is now in Beta stage! Be sure to give it a try!
You can find all the source code …
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Hopefully, the above pictures came through for you, or this wont make much sense. I've been working on my dice game, and it is nearly completed. However, as I test it out on different platforms, I notice that it doesn't look the same. In …

So, as I near completion of my 3D dice game, I ran into several small issues that I thought I would share here, since they all apply to exporting your game. Of course, as you go along, if you are making a cross platform game, you occasionally need to export …
Well, I suppose "roll" would be a more popular dice game term, but spin is actually more accurate in this case! I'm actually rotating the dice in a spin maneuver, and having them fall on the table, rather than rolling them across it from an angle or the side.

The …

Well, one of those things every game needs is sounds. Not just sound effects, but also background music. It's a really easy way to enhance the game experience without actually changing any part of the game mechanics. The only problem was, I didn't know how to do it in Godot …

So, now that I've completed BornCG's great 3D game tutorial, I'm ready to set out on my own! Of course, I already mentioned what the game would be about, it is a remake of the classic "Ship, Captain, and Crew" dice game. I've already made a 2D version of this …